Marat was born in Nukus, the capital of the Republic of Karakalpakstan, an autonomous region of Uzbekistan. Growing up, Marat went to a school specialized in Mathematics and Physics and discovered his love for numbers and calculations. Although winning several regional Mathematics contests, he always had the feeling of programming being something way too difficult to learn. But after giving it a try by learning himself Java programming language as a hobby, Marat found out that it is far from being rocket science and began to like it. He applied to Hamburg University of Applied Sciences (HAW Hamburg) and moved to Germany.
#EmployeeExperience with Richard Boldiš, Full Stack Engineer at Bigpoint
Richard Boldiš is a student, which has been working during his university summer break for threee month as a Full Stack Engineer at Bigpoint. In the interview, Richard remembers his first days and tells us about Bigpoints company culture and why he likes it, in a very personal manner.
Behind the Scenes: Interview with Yilmaz Kiymaz, Expert Unity Developer at InnoGames
InnoGames is Germany’s leading developer and publisher of mobile and online games. The company based in Hamburg is best known for Forge of Empires, Elvenar and Tribal Wars. InnoGames’ first mobile title Warlords of Aternum is a fantasy turn-based strategy game. Born as a hobby in 2003, InnoGames was founded in 2007 and today has a team of 400 employees from more than 30 nations who share the passion of creating unique games that players across the globe enjoy for years. Yilmaz Kiymaz, Expert Unity Developer, tells us about InnoGames’ working environment and corporate culture, their future plans and what question he might ask you in a job interview if you were one of the highly appreciated passionate individuals to join the InnoGames-team…
#EmployeeExperience with Omoloro Oyegoke, Senior Backend Software Developer at InnoGames
Apply now: Pitch & Match @ gamescom
Be part of the fourth „Pitch & Match“ @ gamescom on Tuesday, August 20th, 2019! Two hours of 20 minutes meetings with business partners from all over the world. As the number of pitching developer teams will be limited apply now to pitch your game!
Clash of Realities 2019 – International Conference on the Art, Technology, and Theory of Digital Games
For the tenth time, the Clash of Realities international research conference is providing the opportunity for interdisciplinary exchange and dialogue. The Cologne Game Lab of TH Köln is looking forward to welcoming their guests from November 19 to November 21, 2019. Call for Papers for Game Studies Summit: Paratextualizing Games, and Media Education Summit: Digital Games and Children, open until June, 30.