Marat was born in Nukus, the capital of the Republic of Karakalpakstan, an autonomous region of Uzbekistan. Growing up, Marat went to a school specialized in Mathematics and Physics and discovered his love for numbers and calculations. Although winning several regional Mathematics contests, he always had the feeling of programming being something way too difficult to learn. But after giving it a try by learning himself Java programming language as a hobby, Marat found out that it is far from being rocket science and began to like it. He applied to Hamburg University of Applied Sciences (HAW Hamburg) and moved to Germany.
Tag Archives: Interviews
#EmployeeExperience: Interview with Luiz Fernando Ribeiro Amaral, System Administrator at InnoGames
Luiz Fernando Ribeiro Amaral moved from Brazil to Germany because he had always wanted to work abroad. In today’s interview he tells us how he came to his position as System Administrator at InnoGames. We learn what his tasks are, what his experiences during the first weeks were like and what his ambitions are regarding his future at the Hamburg-based mobile and online developer.
#EmployeeExperience with Richard Boldiš, Full Stack Engineer at Bigpoint
Richard Boldiš is a student, which has been working during his university summer break for threee month as a Full Stack Engineer at Bigpoint. In the interview, Richard remembers his first days and tells us about Bigpoints company culture and why he likes it, in a very personal manner.
Behind the Scenes: Interview with Yilmaz Kiymaz, Expert Unity Developer at InnoGames
InnoGames is Germany’s leading developer and publisher of mobile and online games. The company based in Hamburg is best known for Forge of Empires, Elvenar and Tribal Wars. InnoGames’ first mobile title Warlords of Aternum is a fantasy turn-based strategy game. Born as a hobby in 2003, InnoGames was founded in 2007 and today has a team of 400 employees from more than 30 nations who share the passion of creating unique games that players across the globe enjoy for years. Yilmaz Kiymaz, Expert Unity Developer, tells us about InnoGames’ working environment and corporate culture, their future plans and what question he might ask you in a job interview if you were one of the highly appreciated passionate individuals to join the InnoGames-team…
#EmployeeExperience with Omoloro Oyegoke, Senior Backend Software Developer at InnoGames
Daily Business for a Technical Product Lead: Interview with Matthew Hartz, InnoGames
Have you ever wondered, what the responsibilities of a Technical Product Lead are? You have an idea, of course, but were you aware of the many different tasks that this position entails? Matthew Hartz works as Technical Product Lead for the Hamburg based mobile developer InnoGames. In today’s interview we learn a lot about the importance of his profession and get to know details we may not have known before.
Behind the Scenes: Interview with Blagoja Milevski, Creative Team lead at Exozet GmbH
Game development for solar water pumps? – Interview with Jens Lorentz from BERNT LORENTZ GmbH
BERNT LORENTZ GmbH is a family-owned business and was found 1993 in Germany. Back in the days, they were pioneers in engineering and manufacturing solar water pumps. Today, LORENTZ is the market leader in solar powered water pumping solutions. Nowadays the company is headquartered in Germany with offices in China, India and the U.S.. We talked with Jens Lorentz, Shareholder and CFO of LORENTZ, about the company’s challenges, making a difference in the world and why they are currently looking for software developers, who possibly offer game development skills.