Marat was born in Nukus, the capital of the Republic of Karakalpakstan, an autonomous region of Uzbekistan. Growing up, Marat went to a school specialized in Mathematics and Physics and discovered his love for numbers and calculations. Although winning several regional Mathematics contests, he always had the feeling of programming being something way too difficult to learn. But after giving it a try by learning himself Java programming language as a hobby, Marat found out that it is far from being rocket science and began to like it. He applied to Hamburg University of Applied Sciences (HAW Hamburg) and moved to Germany.
Tag Archives: Employee-Experience
#EmployeeExperience: Interview with Luiz Fernando Ribeiro Amaral, System Administrator at InnoGames
Luiz Fernando Ribeiro Amaral moved from Brazil to Germany because he had always wanted to work abroad. In today’s interview he tells us how he came to his position as System Administrator at InnoGames. We learn what his tasks are, what his experiences during the first weeks were like and what his ambitions are regarding his future at the Hamburg-based mobile and online developer.
#EmployeeExperience with Richard Boldiš, Full Stack Engineer at Bigpoint
Richard Boldiš is a student, which has been working during his university summer break for threee month as a Full Stack Engineer at Bigpoint. In the interview, Richard remembers his first days and tells us about Bigpoints company culture and why he likes it, in a very personal manner.
#EmployeeExperience with Omoloro Oyegoke, Senior Backend Software Developer at InnoGames
Omoloro Oyegoke has been working as Senior Backend Software Developer for InnoGames since December 2017. When he first arrived at Hamburg, where the developer and provider of online games is based, the company made a big effort to make onboarding easy for him. In the interview, Omoloro remembers his first days and tells us about InnoGames’ company culture and why he likes it, in a very personal manner.
#EmployeeExperience: Interview with Carolina Albuquerque from Travian Games
In today’s #EmployeeExperience, Carolina Albuquerque tells us about her new job as Project Manager for Operations at Munich based Developer an Publisher Travian Games. In the Interview, we not only learn about her career, her duties and her plans for the near future, but also about welcoming onboarding practices like Welcome Box and Cupcake Time…
#EmployeeExperience: Interview with Miguel Angel Lonzano, Senior UX Designer at Travian Games
As Senior UX Designer at Travian Games, Miguel Angel Lonzano faces the challenge of reducing and simplifying UI and interaction patterns as much as possible – without having much impact on core users, but making it easyer for new ones. In today’s #EmployeeExperience, he tells us what pleases him about this task. If you want to know, why Miguel considers himself lucky, working with Travian and what amenities the company provides for their staff, read on…
#EmployeeExperience – Interview with Pauliina Törnqvist, Project Lead at Travian Games
Pauliina Törnqvist is a newby at Travian Games. Since September 2017 she has been working with the Munich based browser games developer and publisher as Project Lead. Her answers to our #EmployeeExperience questions are not only giving us an insight, about all-embracing onboarding processes being provided by many companies, but also how straight but still colourful a CV can be.
#EmployeeExperience – Interview with Ben Calder, PHP backend developer at InnoGames
In our column #EmployeeExperience, we regularly interview staff members of different gaming employers in different positions, who just joined their company. Our today’s interview partner has travelled far: Last summer, Ben Calder and his family moved from Australia to Germany. Like this, Ben fulfilled his dream of working in the games industry – he has been hired as a PHP backend developer by InnoGames, a Hamburg-based developer and publisher of successful browser games. In the following interview, Ben speaks frankly about his former career steps, his experiences in the new company and how he and his family have been supported by his new employer during the first weeks in a foreign country.
#EmployeeExperience – Interview Dan Pratt, working with Deep Silver Fishlabs in Hamburg
In our colum #EmployeeExperience, we regularly interview staff members of different gaming employers in different positions, who just joined their company. Our goal is to impart an impression of the numerous possibilities of gaming education and career entries. Besides, we would like to provide advice for junior jobseekers and have a closer look at the subject of onboarding from the employee‘s view. Today, Dan Pratt, Senior User Interface Designer at Deep Silver Fishlabs in Hamburg tells us about responsibilities in his position and hands out detailed tips for potential applicants.