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#EmployeeExperience: Interview with Luiz Fernando Ribeiro Amaral, System Administrator at InnoGames

08.10.2019
Luiz Fernando Ribeiro Amaral, System Administrator at InnoGames

Luiz Fernando Ribeiro Amaral, System Administrator at InnoGames

Luiz Fernando Ribeiro Amaral moved from Brazil to Germany because he had always wanted to work abroad. In today’s interview he tells us how he came to his position as System Administrator at InnoGames. We learn what his tasks are, what his experiences during the first weeks were like and what his ambitions are regarding his future at the Hamburg-based mobile and online developer.

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Games Industry

Behind the Scenes: Interview with Yilmaz Kiymaz, Expert Unity Developer at InnoGames

30.07.2019
Yilmaz Kiymaz, Expert Unity Developer at InnoGames

Yilmaz Kiymaz, Expert Unity Developer at InnoGames

InnoGames is Germany’s leading developer and publisher of mobile and online games. The company based in Hamburg is best known for Forge of Empires, Elvenar and Tribal Wars. InnoGames’ first mobile title Warlords of Aternum is a fantasy turn-based strategy game. Born as a hobby in 2003, InnoGames was founded in 2007 and today has a team of 400 employees from more than 30 nations who share the passion of creating unique games that players across the globe enjoy for years. Yilmaz Kiymaz, Expert Unity Developer, tells us about InnoGames’ working environment and corporate culture, their future plans and what question he might ask you in a job interview if you were one of the highly appreciated passionate individuals to join the InnoGames-team…

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Career

Summer Bootcamp Influencer Marketing and Content Creation at Games Academy Berlin from August 5-16

09.07.2019
A growing trend in both gaming and marketing is the development of video content for social media platforms. Games Academy students have been shooting Youtube videos since 2010, but following the rise of the digital ‘influencer,’ and the marketing channels that have opened up around them, they have discovered that producing content for social media apps presents a number of difficult challenges. During the ten day Influencer Marketing and Content Creation bootcamp from August 5 – 16, 2019, Lecturer Howard Hunt will teach students how to develop striking visual content for Facebook, Instagram, and other smartphone applications. Continue reading
Career, Games Industry

#EmployeeExperience with Omoloro Oyegoke, Senior Backend Software Developer at InnoGames

18.06.2019
Omoloro Oyegoke, Senior Backend Software Developer at InnoGames

Omoloro Oyegoke, Senior Backend Software Developer at InnoGames

Omoloro Oyegoke has been working as Senior Backend Software Developer for InnoGames since December 2017. When he first arrived at Hamburg, where the developer and provider of online games is based, the company made a big effort to make onboarding easy for him. In the interview, Omoloro remembers his first days and tells us about InnoGames’ company culture and why he likes it, in a very personal manner.

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Games Industry

Clash of Realities 2019 – International Conference on the Art, Technology, and Theory of Digital Games

28.05.2019

For the tenth time, the Clash of Realities international research conference is providing the opportunity for interdisciplinary exchange and dialogue. The Cologne Game Lab of TH Köln is looking forward to welcoming their guests from November 19 to November 21, 2019. Call for Papers for Game Studies Summit: Paratextualizing Games, and Media Education Summit: Digital Games and Children, open until June, 30.

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Career

Daily Business for a Technical Product Lead: Interview with Matthew Hartz, InnoGames

23.04.2019
Matthew Hartz, Technical Product Lead at InnoGames

Matthew Hartz, Technical Product Lead at InnoGames

Have you ever wondered, what the responsibilities of a Technical Product Lead are? You have an idea, of course, but were you aware of the many different tasks that this position entails? Matthew Hartz works as Technical Product Lead for the Hamburg based mobile developer InnoGames. In today’s interview we learn a lot about the importance of his profession and get to know details we may not have known before.

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Games Industry

Behind the Scenes: Interview with Blagoja Milevski, Creative Team lead at Exozet GmbH

21.03.2019
In today’s interview, Blagoja Milevski from Exozet (also known as Bane) gives us a “Behind the Scenes” interview. By giving companies in the gaming industry the opportunity to present themselves, we want to provide support to potential applicants to find out which company suits them best and which qualities are appreciated in new employees. “Bane” tells us, amongst other things, what working at Exozet is about, what benefits they offer to their staff and what future plans they have.

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Career

Daily Business for a Game Designer: Interview with Pablo Steinbach, Kolibri Games

29.11.2018
Pablo Steinbach, Game Designer at Kolibri Games

Pablo Steinbach, Game Designer at Kolibri Games

Berlin located mobile developer Kolibri Games aspires to be the most player oriented studio in the world. A goal that can’t be achieved without passionate Game Designers! Luckily, Pablo Steinbach works for them and burns for his profession. In today’s interview, he tells us all about it – means how to get there, what his tasks are and what career prospects Game Designers have.
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Career

Daily Business for a VFX Artist: Interview with Nico Teetz of YAGER Development

01.11.2018
Nico Teetz, VFX Artist at YAGER Development

Nico Teetz, VFX Artist at YAGER Development

Nico Teetz works as VFX Artist at the Berlin based game developer YAGER Development. For our column “Daily Business for a …” we asked him to explain, what his job is all about, what his daily duties are and how one becomes a VFX Artist. His extensive answers can be a good support for people, who are not yet sure, which career path to take and are searching for an authentic opinion and information.

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